Overview
Diorama is a leading 3D production house creating high-end visuals across architecture, fashion, cinema, and art. With a globally distributed team of over 30 people across 22 cities in 7 countries, they’re known for pushing boundaries in digital storytelling.
But behind the creative output was a growing operational challenge. Diorama’s on-premise render farm couldn’t keep up with demand—slowing output, stressing the team, and limiting scalability.
Challenges
Error-Prone Renders
Frequent crashes and missing assets wasted artist time and delayed delivery.
High Operational Overhead
Maintaining servers and licenses drained IT resources and budgets.
Limited Scale & Throughput
Long scene prep, slow uploads, and capped overnight capacity meant renders took days.
Collaboration Friction
Manual syncing across remote teams led to errors and inefficiencies.
We’re 3D artists — we want to spend our time creating, not fixing crashes. Helio lets us focus on what matters.
Massimiliano Napoli
COO, Diorama
Transition to Helio
When Diorama met Helio, they were moving from an office-based setup to a fully cloud-enabled workflow. Helio provided more than just a rendering solution—it delivered a scalable infrastructure that empowered the studio to work faster, greener, and with fewer headaches.
Fast Cloud Rendering
Diorama can now render 50 high-quality images in just a few hours—something that used to take days.
Lowered Direct Render Costs
Switching to Helio reduced Diorama’s direct rendering costs by over 20%.
Sustainability Built In
Helio's use of idle server capacity helped reduce Diorama’s annual carbon footprint by 49,288 kg CO₂e.
Pulze Integration
Scene syncing and cloud rendering feel as smooth as local work—minus the errors and crashes.
True Partnership
Helio worked closely with Diorama, co-developing the V-Ray integration and continuously improving the platform based on feedback.
Helio changed how we work. We spend over 90% of our time on the artistic side now—it’s a game-changer.
Massimiliano Napoli
COO, Diorama
Results
Before vs. After Helio
Before Helio
With Helio
Render times spanned 4–5 days
Repeated crashes and IT stress
95%+ successful render rate
High maintenance costs
20%+ cost reduction
Local servers caused heat/noise issues
Cloud solution with zero on-prem strain
Time lost to uploads and prep
Seamless syncing with Pulze
Artists stuck managing tech
Creative time up by 22%
Conclusion & Future Outlook
Partnering with Helio didn’t just fix Diorama’s rendering problems—it helped them scale efficiently, collaborate remotely, and operate more sustainably.
All our still image projects are now rendered on Helio. And soon, the film department will join. We’re no longer tied to the office—and that’s real freedom.
Massimiliano Napoli
COO, Diorama
Looking Ahead
With Helio powering their cloud-based pipeline, Diorama is scaling with confidence. The entire stills department has adopted Helio, and plans are underway to expand the solution to animation and film projects—freeing artists from hardware limits and enabling full creative flow across teams, locations, and formats.
Working with Helio feels like a partnership. They listen, they adapt, and they build with us.
Massimiliano Napoli
COO, Diorama
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